padnoob.blogg.se

How to use joytokey to map a fightstick
How to use joytokey to map a fightstick





how to use joytokey to map a fightstick

Means you have to place the base on the floor, rather than your desk, but you can get all the throw, or as little of it, to fit your comfort through axis tuning and dead zone modification. Reason I ask, is that once you get out to 12+ inches of extension, the net centering force on a Warthog (and any other consumer joystick, for that matter) is just about nonexistent. treating the mouse like a joystick, instead of the absolute mouse control you get by default if you bind the mouse to the control axes?Įcho- I understand that it's the *hands*, and that there is no limitation on your movement from the elbow and shoulder, is that correct? So, can anyone help me with this problem? Is there any way to configure DCS (preferably without using mods, if compatibility is going to be an issue, because I use DCS exclusively for multiplayer dogfighting) to allow relative mouse control, i.e. You'll always be going well over or well under max alpha, or whatever speed you're trying to turn at.

how to use joytokey to map a fightstick

Secondly, it's impossible (because of said lifting and dragging, which causes a "gap" in your input) to hold a smooth, steady, precise turn. Firstly, absolute mouse has a much higher hand workload than relative mouse, because you must constantly lift and drag the mouse with absolute (you never have to with relative). I've tried flying with mouse in DCS, but the only option I could find was for absolute mouse control, and this is a no-go for several reasons.

How to use joytokey to map a fightstick simulator#

However, the game itself is not a high-fidelity simulator by any stretch of the imagination, and, although I'm happy that I can fly in it with my bum hand, I'm naturally disappointed in the lack of fidelity. Recently, a friend recommended to me the game War Thunder, because it doesn't require a joystick, letting the mouse emulate a joystick via relative control, which it does very well. (BVR combat in jets doesn't have nearly as high of a hand workload as dogfighting in WWII fighters, so I could probably handle this, if I were interested in that sort of thing, but I'm not.) I'm also interested specifically in guns-only dogfighting, which makes things trickier. I'm not willing to lower the difficulty options, because if I'm playing an arcade game, then I'm no longer interested, and so the hand is moot. Every so often I give it another try, but it never lasts long now, because of the bum hand. So I've been out of flight simming, for the most part, for several years. However, I find CAS quite boring d ogfighting in WWII birds are where my heart is. In DCS, I can fly the A-10C a bit with joystick, if I take it easy, but even two minutes at the controls of the P-51D has my hands hurting. As a result, I cannot use a joystick to any significant extent, because of hand pain. They never really healed well, and I've had problems with them ever since. A number of years ago, both of my hands were seriously injured and required surgery.







How to use joytokey to map a fightstick